EvolvingObjects
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Continues until a number of evaluations has been made. More...
#include <eoEvalContinue.h>
Public Member Functions | |
eoEvalContinue (eoEvalFuncCounter< EOT > &_eval, unsigned long _totalEval) | |
Ctor. | |
virtual bool | operator() (const eoPop< EOT > &_vEO) |
Returns false when a certain number of evaluations has been done. | |
virtual unsigned long | totalEvaluations () |
Returns the number of generations to reach. | |
virtual std::string | className (void) const |
Private Attributes | |
eoEvalFuncCounter< EOT > & | eval |
unsigned long | repTotalEvaluations |
Continues until a number of evaluations has been made.
Definition at line 38 of file eoEvalContinue.h.