EvolvingObjects
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the dummy unbounded eoRealVectorBounds: usefull if you don't need bounds! everything is inlined. More...
#include <eoRealVectorBounds.h>
Public Member Functions | |
eoRealVectorNoBounds (unsigned _dim) | |
Ctor: nothing to do, but beware of dimension: call base class ctor. | |
virtual bool | isBounded (unsigned) |
test: is i_th component bounded | |
virtual bool | isBounded (void) |
test: bounded iff all are bounded | |
virtual bool | hasNoBoundAtAll (unsigned) |
Self-test: true iff i_th component has no bounds at all. | |
virtual bool | hasNoBoundAtAll (void) |
Self-test: true iff all components have no bound at all. | |
virtual bool | isMinBounded (unsigned) |
virtual bool | isMaxBounded (unsigned) |
virtual void | foldsInBounds (unsigned, double &) |
Folds a real value back into the bounds - i_th component. | |
virtual void | foldsInBounds (std::vector< double > &) |
Folds all variables of a std::vector of real values into the bounds. | |
virtual void | truncate (unsigned, double &) |
Truncates a real value to the bounds - i_th component. | |
virtual void | truncate (std::vector< double > &) |
truncates all variables of a std::vector of real values to the bounds | |
virtual bool | isInBounds (unsigned, double) |
test: is i_th component within the bounds? | |
virtual bool | isInBounds (std::vector< double >) |
test: are ALL components within the bounds? | |
virtual double | minimum (unsigned) |
Accessors: will raise an std::exception if these do not exist. | |
virtual double | maximum (unsigned) |
virtual double | range (unsigned) |
virtual double | averageRange () |
Computes the average range An std::exception will be raised if one of the component is unbounded. | |
virtual double | uniform (unsigned, eoRng &_rng=eo::rng) |
Generates a random number in i_th range An std::exception will be raised if one of the component is unbounded. | |
void | uniform (std::vector< double > &, eoRng &_rng=eo::rng) |
fills a std::vector with uniformly chosen variables in bounds An std::exception will be raised if one of the component is unbounded |
the dummy unbounded eoRealVectorBounds: usefull if you don't need bounds! everything is inlined.
Warning: we do need this class, and not only a std::vector<eoRealNoBounds *>
Definition at line 354 of file eoRealVectorBounds.h.