EvolvingObjects
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eoSurviveAndDie A pure abstract class, to store the howmany's More...
#include <eoSurviveAndDie.h>
Public Member Functions | |
eoSurviveAndDie (double _survive, double _die, bool _interpret_as_rate=true) | |
Protected Attributes | |
eoHowMany | howmanySurvive |
eoHowMany | howmanyDie |
eoSurviveAndDie A pure abstract class, to store the howmany's
eoSurviveAndDie: takes a population (first argument), kills the ones that are to die, puts the ones that are to survive into the second argument removes them from the first pop argument
-*- mode: c++; c-indent-level: 4; c++-member-init-indent: 8; comment-column: 35; -*-
----------------------------------------------------------------------------- eoSurviveAndDie.h (c) Maarten Keijzer, Marc Schoenauer, GeNeura Team, 2000
This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Contact: todos@geneura.ugr.es, http://geneura.ugr.es Marc.Schoenauer@polytechnique.fr mkeijzer@dhi.dk
Definition at line 58 of file eoSurviveAndDie.h.