EvolvingObjects
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eoUpdater is a generic procudere for updating whatever you want. More...
#include <eoUpdater.h>
Public Member Functions | |
virtual void | lastCall () |
virtual std::string | className (void) const |
template<class EOT > | |
eoUpdater & | addTo (eoCheckPoint< EOT > &cp) |
eoUpdater is a generic procudere for updating whatever you want.
Yet again an empty name
Definition at line 43 of file eoUpdater.h.