EvolvingObjects
|
Evaluate: takes one EO and sets its "fitness" property returning this fitness also. More...
#include <eoEvalFunc.h>
Public Types | |
typedef EOT | EOType |
typedef EOT::Fitness | EOFitT |
Evaluate: takes one EO and sets its "fitness" property returning this fitness also.
That is why EOT is passed by non-const reference: it must be altered within evaluate.\
The requirements on the types with which this class is to be instantiated with are null, or else, they depend on the particular class it's going to be applied to; EO does not impose any requirement on it. If you subclass this abstract class, and use it to evaluate an EO, the requirements on this EO will depend on the evaluator.
Definition at line 47 of file eoEvalFunc.h.